AdLicensOpen campaigns

UGC: original content, rights in writing

UGC (user-generated content) means video assets created from scratch by creators for your brand — not cut from your material like clipping. Payment is per accepted asset, not per views: you're buying the content, not the distribution. That's why the legal side matters even more here: a UGC asset without a clear license is a lawsuit waiting to happen.

How it works on AdLicens

  1. The brand defines the brief: product, angle, format (e.g. 30–60s, vertical), tone and the number of assets wanted, with a price per asset.
  2. The budget goes into escrow — creators can see the money exists before they film.
  3. Creators deliver assets inside the platform (not by email, not via WeTransfer).
  4. The brand reviews: accept (payment triggers automatically) or reject with a written reason — the mandatory-reason rule applies here too, with a right to appeal.
  5. On acceptance, the written license is generated: who can use what, where, and for how long.

The license: exactly what you get

Every accepted asset ships with a machine-readable license document, permanently attached:

Six months later, when someone in marketing asks "are we still allowed to use that clip?", the answer is a link, not an email archaeology project.

For brands: briefs that produce good assets

For creators: how to pass review

UGC vs. clipping: which one?

Clipping when you already have long-form content and want measurable distribution (you pay for the outcome). UGC when you need assets to reuse — in ads, on landing pages, in retail media (you pay for the asset, with its rights). Many brands run both in parallel from the same budget: good UGC becomes source material for clipping.

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